OK, a little more detail. I've added a parameter to display boost in bar as requested, still working on a better solution for unit conversion but at least you have the option now. I've also added Injector pulse/ duty cycle as requested. At some point I'll stop being lazy and add all of the parameters, it's not hard just tedious and I'd rather spend the little time I have to work on this on adding new, cool features. If there's a parameter you really want just let me know and I'll add it right away.
I've also added two new display types. I've added max and min labels which work like the old labels but display the maximum or minimum of a parameter. The other display type switches between two images when a parameter goes above or below a certain value (ie. warning and shift lights). You can also now configure display layering, ie. which displays are drawn on top of other displays.
A given parameter can also have multiple displays attached to it now. So for example you can have your standard boost gauge but also peak boost labels and an overboost warning light all running at the same time.
I think that's pretty much it for now. I'll probably release this much after I whip up a skin to show off the new features.
Some other things I'm working on right now:
--Ability to change fonts.
--More display types (I'm thinking some kind of line graph, any other suggestions?)
--A menu system for things such as switching skins and comports (Still trying to think of a touchscreen-friendly way of activating it).
--Configurable transparency (ability to turn it off and choose which color is transparent).
--Other stuff I can't remember right now
.
and most importantly:
--Your requests (Come on guys, give me some good ideas
).